Archive for the ‘ process ’ Category
Here’s my first pass on the character I used in the Begin piece. I need to make him look less grungy, though! :p
I was recently inspired by my pal, Josh Kao, to do a mech design. I spent a lot of time playing around trying to get a nice shape composition on this one and did my best to do something that’s not based on the human anatomy. I’m not 100% happy with it and I’m sure I’ll be tweaking some things around (legs, perspective, head, etc), but I think it’s at the point where I feel like I can now render it up.