Archive for the ‘ illustration ’ Category

Slumbering Isle of Vastyr

A late night speedy. It started off as the result of an hour-long demo for a friend, but I felt like it had some potential so I took it a bit further. :p

Beautiful/Grim

Wow, it’s been a while. Here’s my Beautiful/Grim piece. It might go through some slight tweaks, but this is it for the most part.

I’ll be doing some more painting this week, so expect some more frequent updates! :]

GORE – Split + Step-By-Step

Hopefully none of you will think any less of me when I say this, but I’ve always been a fan of violent action-y stuff. Like a lot of people around my age, I grew up playing games like Mortal Kombat, Doom, Quake, and other games that I was probably too young to play. They were entertaining in ways I never thought I should be entertained by. But regardless, it’d be impossible for me to deny that those kinds of games inspired me a lot. With games like God of War 3, Castlevania: Lords of Shadow, and Dante’s Inferno on the horizon, I felt it was about time I made a piece that would serve as a tribute to hardcore action games.

gore_split

And here’s a quick “step-by-step” tutorial.

gore_split_tut

Cover Challenge

Another challenge I did forĀ ArtOrder . I’ve never really tried doing a cover illustration before, but working on this one was a good learning experience. I only spent a few days on this and I kind of wish I went for a more dynamic composition.

Here’s the clean cover
cover_final

Here’s the cover with the template we were provided with
cover_final_robinchyo_template

Update From California

Funny enough, this is my last day in California before I make my way back to Florida. I really enjoyed my time here. The weather in phenomenal and being in the presence of San Francisco’s cityspace again is really breathtaking for me. After having spent 4.5 years going to school in SF, it was a great pleasure to be back (even with all the smelly sewers near North Beach).

While here, I spent most of my time working as a concept artist at a media studio named Eveo. I got to do some really cool stuff there and learn about some things I thought I’d never have researched on my own. During my off hours, I got to visit old friends and of course, paint! I finally got the chance to work on an ArtOrder challenge. For those of you who aren’t familiar with ArtOrder, you should head on over there and check it out. It’s ran by the Senior Art Director of Wizards of the Coast.

Anyways, here’s my entry for the Earthquake Dragon Challenge:

earthquakedragon_design_robinchyo

earthquakedragon_quickillo_robinchyo

It’s a mix of a lot of things. I was mostly inspired by many of the Colossii (from Shadow of the Colossus). Looking forward to seeing everyone else’s entries :)