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BIO:

Hello! I’m Robin. I’ve been working as a concept artist/illustrator since 2007. I enjoy working on all aspects of concept art and discovering new ways and methods for depicting my crazy ideas. :)

I’m currently available for FULL-TIME work. REMOTE is strongly preferred.

I specialize in WORLD-BUILDING, which is kind of another way of saying that I love doing everything and creating/fleshing out worlds. This includes:

-environments
-characters
-hard-surface weapons/props
-creatures
-exploration/blue-sky
-keyart/illustrations
-problem-solving
-lore-based and logic-based design, etc!

Software: Photoshop, Clip Studio Paint, Blender, Plasticity, Unreal Engine

+CONTACT - robin-chyo.com

WORK HISTORY:

PREVIOUSLY @
1047 Games
Striking Distance Studios/KRAFTON
Sanzaru Games
Telltale Games
Funplus
GREE/Funzio
Kabam!
Sledgehammer Games/ATVI
Ignition Entertainment
Cryptic Studios

PROJECTS:

SPLITGATE 2 (2025)
The Callisto Protocol
Asgard’s Wrath
Marvel Powers United
Telltale’s Batman S2
Telltale’s Tales from the Borderlands
Telltale’s The Walking Dead: A New Frontier
Telltale’s The Walking Dead: Michonne
Telltale’s Minecraft: Story Mode S1
Telltale’s The Guardians of the Galaxy
Call of Duty: Modern Warfare 3

PAST CLIENTS:

EA/Industrial Toys
Linden Lab/SANSAR
Rhino Games
Fogbank/Foxnext
Volta
DC/WBIE/Turbine
The Sequence Group
Cryptozoic
Universal Pictures
White Wolf, Inc/CCP
Fantasy Flight Games
Catalyst Game Labs
Eveo
Microsoft

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